


Leave that to the game.For example, you cannot find your gun without helping Claire, I believe. There are several other problems i have with the game and its developers, but i will not drag this out any longer and force you to read another blanket of text. Some other minor bugs i cant remember from the top of my head. I wasted a day researching an idea, only to then notice that it bugged out and stopped despite claiming that its internalizing. Dialogue window sometimes locks up with no text being displayed, and no option to close the window. Reloading fixed nothing, i had to quit the game and start a new one. 8) Bugs I started the game with get the shoe quest being impossible to finish because the second shoe disappeared after i interacted with it, without giving me the usual internal dialogue. In my opinion(and this is the first and the last time i will use this word) Planescape looked more atmospheric and interesting. Given the lack of gameplay, one would expect it to look absolutely fantastic. Ironically soundtrack of the game is a far cry from the fabled "disco life". I also currently playing Persona 5 and i nearly threw up in my mouth after listening to some of the Elysium compositions. Quality of the OST varies greatly and yet again reminded me of LiS. 6) Soundtrack is all over the place and almost never fits. On top of having better writing and story.

Say what you want about Planescape being a book and not a game, but it had a robust rule set, decent combat and fantastic spellcasting.
Disco elysium character builds simulator#
The rest of the game is walking and reading simulator with a dice game thrown in every once in a while. At first i though it was a joke aimed at Life is Strange, with its meme bottle collecting gameplay. 5) The only actual gameplay is "collect the bottles". If you do all 4 political stances as a separate playthroughs you will easily figure out what are the politics of the authors. It laughs at every stance(by representing them as stupid), while trying(and failing) to pretend that it doesn't have a dog in the fight. One moment the game pretends to be edgy and dark(you can kill a minor and say you want to **** one), another its censoring words that you used when you were in a middle school. Its done in the most limpdicked way possible, consisting mostly of "im a nihilist Morty" style of writing. Authors said that they will tackle politics and they did. 4) Politics and other controversial topics are all bark, no bite. Needless to say if you don't like this type of humor, all of it will fall flat on its face. Authors seem to think that "im so random an quirky" is funny. You will read so much interesting(and unnecessary) history and lore that you will ask yourself, "why im in this boring **** looking for bottles, instead of those cool places". The fluff is not as terrible and boring as in Pillars of Eternity, but there's more of it and its there to pad the playtime and validate someones degree in writing. It came to the point that i now believe that you could cut 2/3 of the text and the players wont miss anything but fluff. Prepare to spend tens of hours of playtime on the text that has absolutely nothing to do with the tasks at hand or the dialogue. Planescape trusted you to be smart enough and figure out less important parts of the world yourself. Lore dumps were contained and almost entirely skipable(especially important on the subsequent playthroughs). Planescape was never a diarrhea of words. It respected your time and didn't waste it on meaningless paragraphs on paragraphs of text, that in the best postmodernist fashion mean absolutely nothing to the player. Unlike what most people claim, Planescape was very concise and to the point. In no particular order: 1) The writing is bloated and self-indulgent.

Unlike the greatest written game of all time - Planescape, Disco Elysium falls into every possible pitfall of its genre. First i wanted to note that i played Planescape: Torment right before the release of this game, so any comparisons i make have nothing to do First i wanted to note that i played Planescape: Torment right before the release of this game, so any comparisons i make have nothing to do with nostalgia or rose tinted goggles.
